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New Shima Uta
この投稿文は次の言語で読めます: 日本語 (Japanese)
Type 4 machine | Olympia | A (stock machine) | Nov. 2005 |
Beginner’s Guide
Basic Spec
Equipped with a bonus stock function. The bonuses are stocked internally. Bonuses are released when the player wins the Possibility to get RT release lottery held every game.
*The release draw will not take place unless both BRs are stocked.
After a Big Bonus, a Repeated in single game of Big Bonus continues until a Regular Bonus is released. The same system as in the original Shimauta is used.
After Regular Bonus, the player enters the 5-game Tropical Zone and can expect a Second chance.
Regular Bonus has 6 JAC games.
Basic Specs
Level of setting | Chance of appearance of Big Bonus | Regular Bonus Chance of appearance |
---|---|---|
Level of setting 1 | 1/348 | 1/242 |
Level of setting 2 | 1/327 | 1/239 |
Level of setting 3 | 1/300 | 1/236 |
Level of setting 4 | 1/273 | 1/232 |
Level of setting 5 | 1/256 | 1/229 |
Level of setting 6 | 1/251 | 1/206 |
Level of setting | Big Bonus probability | Regular Bonus probability |
---|---|---|
Common to all settings | 1/169.8 | 1/169.8 |
Normal gameplay
RT Release Lottery
Bonuses are released when winning the RT release lottery, which takes place every game.
Possibility to get RT release in ordinary mode | |
---|---|
Level of setting | probability |
Level of setting 1 | 1/275.4 |
Level of setting 2 | 1/274.2 |
Level of setting 3 | 1/273.1 |
Level of setting 4 | 1/270.8 |
Level of setting 5 | 1/268.6 |
Level of setting 6 | 1/218.5 |
Tropical Zone
Lottery drawings vary depending on the current mode.
▶While on the current mode of Low chance
Chance to upgrade the mode is 1/64, and the RT release rate is the same as in ordinary mode.
▶While on the ordinary mode & Chance mode
The RT release rate is increased.
Possibility to get RT release while on the RT during the Tropical Zone (While on the ordinary mode & Chance mode) | |
---|---|
Level of setting | probability |
Level of setting 1 | 1/17.1 |
Level of setting 2 | |
Level of setting 3 | |
Level of setting 4 | |
Level of setting 5 | |
Level of setting 6 | 1/24.3 |
Pre bonus action
After winning the RT cancellation, the game enters an omen of up to 6 games.
When one or more games of Pre bonus action are selected, a “Blink Notice” occurs in 10.9% of cases, in which the pato light shines for a brief moment. The bonus is released a few games later.
Assignment of Pre bonus action games (%) | |
---|---|
Number of Pre bonus action games | Common to all settings |
1 | 78.1 |
2 | 0.8 |
3 | 0.8 |
4 | 1.6 |
5 | 6.2 |
6 | 12.5 |
Basic Specs
Liners probability
Small role probability in normal operation
Probability for small combinations in ordinary mode | |
---|---|
Flag | Common to all settings |
Cherry | 1/214.8 |
Melon | 1/327.7 |
Replay | 1/7.3 |
Small role probability in normal operation | |
---|---|
Bell | |
Level of setting | probability |
Level of setting 1 | 1/9.2 |
Level of setting 2 | 1/9.1 |
Level of setting 3 | 1/9.1 |
Level of setting 4 | 1/9.0 |
Level of setting 5 | 1/8.8 |
Level of setting 6 | 1/8.8 |
Probability for small combinations during Big Bonus
Probability for small combinations during Big Bonus | |
---|---|
Flag | Common to all settings |
Bell | 1/1.7 |
Cherry | 1/16384 |
Melon | 1/199.8 |
Lose | 1/8.8 |
JAC IN | 1/3.3 |
Number of games per 50
Setting | Number of games per 50 |
Common to all settings | Roughly 30 |
PAYOUT
Level of setting | Pay out (%) |
---|---|
Level of setting 1 | 93.9 |
Level of setting 2 | 96.3 |
Level of setting 3 | 100.0 |
Level of setting 4 | 104.0 |
Level of setting 5 | 107.6 |
Level of setting 6 | 112.0 |
List of liners
Reel Symbols | Amount of medals paid |
---|---|
15+ Big Bonus | |
15+ Regular Bonus | |
7 medals | |
5 medals | |
8 medals | |
6 medals | |
2 medals | |
Replay (ordinary mode) | |
3 medals + JAC IN (during Big Bonus) | |
15 medals (during REG) |
Reel layout
How to play
How to play in ordinary mode
On the top line or Middle of the Left reel, aim for a Red seven.
▼ When Melon appears on the Left reel
Aim for Melon on Center reel → Right reel.
How to play during Big Bonus
JACIN Hazushi (Replay Hazushi) Procedure
(1) Center reel → While shooting to the right
When a bell is tenpaied on the ▼ Middle line
When the Left reel is free, a bell is aligned.
When a replay is tenpaied on the ▼ Middle line
Aiming a Red seven inside the frame of the Left reel will avoid JAC IN.
The same procedure is repeated until the number of remaining games reaches 11.
After 10 games remaining, change to Press from left to right, stop randomly, and wait for the third JACIN to be established.
If JAC IN HAZUSHI is performed until 11 games remaining, the player can expect to win Roughly 16 more Payouts than if JAC IN HAZUSHI is performed without JAC IN HAZUSHI.
Internals
Internal state and mode related
There are 8 different modes with different RT release probabilities and BR ratios.
Opportunity>Normal mode A>Normal mode B>Normal mode C>Low chance A>Low chance B>Low chance C
Low chance mode | A mode in which Roughly 99% of the time, a Regular Bonus is selected for the first hit. |
Normal Mode | The mode in which Big Bonus is selected for Roughly 1/3 of the first hits. |
Chance mode | Roughly 90% or more of the time, Big Bonus is selected in this mode. |
Special Mode | Mode after Setting change. After Level of setting change, the number of RT games is Reset Setting and Mode shift to Special Mode. Mode change tnsition lottery is held at the time of the first internal Big Bonus or Big BIG release. |
Mode transition rate while on the special mode | |
---|---|
Mode destination shift | Common to all settings (%) |
Go to Chance mode | 12.5 |
To Normal mode A | |
To Normal mode B | |
To Nomal mode C | 25.0 |
To Low chance mode A | 12.5 |
To Low chance mode B | |
To Low chance mode C |
Assignment of release while on the special mode | |
---|---|
Common to all settings(%) | |
Big Bonus Bonus | 33.1 |
Regular Bonus | 66.9 |
Mode shift when Internal Big Bonus is established
Internal mode change tnsition lottery is held when a Big Bonus is hit (1/169.8).
Low chance mode shift rate (%) while on the mode C | |||
---|---|---|---|
Level of setting | Without transition | To Low chance B | To Low chance A |
Level of setting 1 | 34.4 | 50.0 | 3.9 |
Level of setting 2 | 39.1 | 45.3 | 3.9 |
Level of setting 3 | 31.2 | 46.9 | 5.5 |
Level of setting 4 | 37.5 | 37.5 | 6.2 |
Level of setting 5 | 31.3 | 37.5 | 7.8 |
Level of setting 6 | 35.9 | 64.1 | -1.5 |
Low chance mode shift rate (%) while on the mode C | |||
---|---|---|---|
Level of setting | To Normal C | To Normal B | To Normal A |
Level of setting 1 | 3.9 | 3.9 | 3.9 |
Level of setting 2 | |||
Level of setting 3 | 5.5 | 5.5 | 5.5 |
Level of setting 4 | 6.2 | 6.2 | 6.2 |
Level of setting 5 | 7.8 | 7.8 | 7.8 |
Level of setting 6 | – | – | – |
Low chance mode B current mode shift rate (%) | ||
---|---|---|
Level of setting | Without transition | To Low chance A |
Level of setting 1 | 65.6 | 34.4 |
Level of setting 2 | 57.8 | 42.2 |
Level of setting 3 | 56.3 | 43.7 |
Level of setting 4 | 43.8 | 56.2 |
Level of setting 5 | 53.1 | 46.9 |
Level of setting 6 | 35.9 | 64.1 |
Low chance mode shift rate (%) while on the mode A | ||
---|---|---|
Level of setting | No transition | To normal C |
Level of setting 1 | 78.1 | 21.9 |
Level of setting 2 | 75.0 | 25.0 |
Level of setting 3 | 65.6 | 34.4 |
Level of setting 4 | 75.0 | 25.0 |
Level of setting 5 | 55.5 | 44.5 |
Level of setting 6 | 35.2 | 64.8 |
Mode shift rate (%) while on the ordinary mode | ||
---|---|---|
When staying in ordinary mode C | ||
Level of setting | No transition | To Normal B |
Level of setting 1 | 60.2 | 39.8 |
Level of setting 2 | 57.8 | 42.2 |
Level of setting 3 | 53.1 | 46.9 |
Level of setting 4 | 43.8 | 56.2 |
Level of setting 5 | 46.9 | 53.1 |
Level of setting 6 | 35.2 | 64.8 |
Mode shift rate (%) while on the ordinary mode | ||
---|---|---|
When staying in ordinary mode B | ||
Level of setting | No transition | To Normal A |
Level of setting 1 | 78.1 | 21.9 |
Level of setting 2 | 75.0 | 25.0 |
Level of setting 3 | 65.6 | 34.4 |
Level of setting 4 | 75.0 | 25.0 |
Level of setting 5 | 55.5 | 44.5 |
Level of setting 6 | 35.2 | 64.8 |
Mode shift rate (%) while on the ordinary mode | ||
---|---|---|
When staying in ordinary mode A | ||
Level of setting | No transition | To Chance mode |
Level of setting 1 | 99.2 | 0.8 |
Level of setting 2 | ||
Level of setting 3 | 98.4 | 1.6 |
Level of setting 4 | 96.9 | 3.1 |
Level of setting 5 | 93.7 | 6.3 |
Level of setting 6 | 35.2 | 64.8 |
Mode shift rate while on the Chance mode (%) | ||
---|---|---|
Level of setting | No transition | To Normal A |
Common to all settings | 99.2 | 0.8 |
Crush freeze on reel lottery
Crush freeze on reel is drawn after Big Bonus. Big Bonus is Confirmed when winning + without Fall down to lower mode lottery. If not winning, Mode shift is performed and BR is determined by the current mode.
Crush freeze on reel probability (%) | |
---|---|
Current mode | Common to all settings |
Special Modes | 13.3 |
Chance mode | |
Normal mode A | |
Normal mode B | |
Normal mode C | |
Low chance mode A | |
Low chance mode B | |
Low chance mode C | 0.4 |
Max number of game after bonus | 0 |
Mode shift after Big Bonus ends
Fall down to lower mode is drawn when Big Bonus is released. No lottery for Fall down to lower mode is drawn for Big Bonus with Crush freeze on reel, and no lottery for Fall down to lower mode is drawn for Regular Bonus when it is released.
*While on the RT release lottery probability up when the Max number of game after bonus is reached, no fall lottery is performed when Big Bonus is released.
*When Big Bonus is released by Blank Spin (1/65536) in ordinary mode, Mode will not change as well as Special Mode, regardless of the mode in which it was on the current mode.
Release while on the Low chance mode (%) | |
---|---|
When staying in Low chance mode C | |
Level of setting | No transition |
Common to all settings | 100 |
Release while on the Low chance mode (%) | ||||
---|---|---|---|---|
Level of setting | When staying in Low chance B | When staying in Low chance A | ||
No transition | To Low chance C | No transfer | To Low chance B | |
Level of setting 1 | 1.6 | 98.4 | 3.1 | 96.9 |
Level of setting 2 | ||||
Level of setting 3 | ||||
Level of setting 4 | ||||
Level of setting 5 | ||||
Level of setting 6 | 3.1 | 96.9 |
Release while on the ordinary mode (%) | ||||
---|---|---|---|---|
Level of setting | When staying in ordinary mode C | When staying in ordinary mode B | ||
Without transition | To Low chance A | Without transition | To Normal C | |
Level of setting 1 | 25.0 | 75.0 | 34.4 | 65.6 |
Level of setting 2 | ||||
Level of setting 3 | 43.5 | 56.5 | ||
Level of setting 4 | ||||
Level of setting 5 | 37.5 | 62.5 | 50.0 | 50.0 |
Level of setting 6 | 3.1 | 96.9 | 3.1 | 96.9 |
Release while on the ordinary mode (%) | ||
---|---|---|
Level of setting | When staying in ordinary mode A | |
No transition | To Normal B | |
Level of setting 1 | 56.3 | 43.7 |
Level of setting 2 | ||
Level of setting 3 | 62.5 | 37.5 |
Level of setting 4 | ||
Level of setting 5 | ||
Level of setting 6 | 3.1 | 96.9 |
Release when staying in Chance mode (%) | ||
---|---|---|
Level of setting | No transition | To Normal A |
Common to all settings | 96.9 | 3.1 |
BR Assignment
Assignment of BIG or REG is based on the current mode while on the mode when the bonus is released. If Big Bonus is selected in this Assignment, Roughly 70% of the time, BIG will be Repeated in single game bonus.
*Also, in the bonus release state, the replay probability and pure loss probability are different from normal times, and when the replay is not matched, you can match the REG, and when the pure loss is achieved, you can match the BIG, and a BR lottery is held every game.
While on the Low chance mode A and B (%) | ||
---|---|---|
Configuration | BIG | REG |
Level of setting 1 | 1.0 | 99.0 |
Level of setting 2 | ||
Level of setting 3 | 0.9 | 99.1 |
Level of setting 4 | 0.8 | 99.2 |
Level of setting 5 | 0.5 | 99.5 |
Level of setting 6 | 0.4 | 99.6 |
While on the Low chance mode C, Max number of game after bonus release (%) | ||
---|---|---|
Configuration | BIG | REG |
Common to all settings | 0.1 | 99.9 |
While on the ordinary mode A, B, C (%) | ||
---|---|---|
Configuration | BIG | REG |
Level of setting 1 | 33.1 | 66.9 |
Level of setting 2 | ||
Level of setting 3 | 33.0 | 67.0 |
Level of setting 4 | ||
Level of setting 5 | 32.7 | 67.3 |
Level of setting 6 |
While on the Chance mode (%) | ||
---|---|---|
Configuration | BIG | REG |
Level of setting 1 | 90.9 | 9.1 |
Level of setting 2 | ||
Level of setting 3 | ||
Level of setting 4 | ||
Level of setting 5 | 90.8 | 9.2 |
Level of setting 6 |
Repeated in single game (%) | ||
---|---|---|
Configuration | BIG | REG |
Common to all settings | Roughly 69.0 | Roughly 31.0 |
Setting speculation
Setting difference exists in the Possibility to get RT release Level of setting. Level of setting is likely to be high for a machine with high initial hit and low hamari.
Probability of ordinary mode cancellation lottery | |
---|---|
Level of setting | probability |
Level of setting 1 | 1/275.4 |
Level of setting 2 | 1/274.2 |
Level of setting 3 | 1/273.1 |
Level of setting 4 | 1/270.8 |
Level of setting 5 | 1/268.6 |
Level of setting 6 | 1/218.5 |
Max number of game after bonus
1100 games between bonuses. After reaching the ceiling, the probability of RT release every game increases to Roughly 1/70. Regular Bonus is released in about 99.9% of cases, even if won at Max number of game after bonus, and Mode will not change.
Total Bonus probability of release at Max number of game after bonus | |
---|---|
Level of setting | probability |
Level of setting 1 | 1/73.3 |
Level of setting 2 | |
Level of setting 3 | |
Level of setting 4 | |
Level of setting 5 | |
Level of setting 6 | 1/69.0 |
When to go / When to stop
Position to aim for
After Level of setting change, the game shifts to Special Mode, which slightly increases the possibility of Big Bonus.
Time to stop
Considering the Pre bonus action, it is safer to wait for 11 games after the Regular Bonus ends. If Crush freeze on reel occurs after the first Big Bonus and Regular Bonus is released without Repeating bonus, it is highly possible that the current mode is still in high mode.
Action
About the delay
There is a “delay” action in which the time until the reels rpm when the lever is operated is delayed from the ordinary mode. There are “small delay” and “large delay” with different delay times.
A delay occurs when an internal Big Bonus is established. Delay during Tropical Zone can be expected to increase the mode.
Lag Incidence Rate
A delay occurs in 50% of Mode shifts.
The “delay occurrence rate without Mode shift” when Internal Big Bonus is established differs depending on the current mode.
While on the current mode B or higher, the “delay occurrence rate without Mode will not change” will increase, and the total delay occurrence rate will also increase.
Rate of delay when internal Big Bonus is established
Delay rate of internal Big Bonus (%) | ||
---|---|---|
Current mode | When Mode shifted | When not in Mode shift |
Normal mode A | 50 | 58.8 |
Normal mode B | ||
Normal mode C | 41.2 | |
Low chance mode A | ||
Low chance mode B | ||
Low chance mode C |
Percentage of delays during the tropical zone
Delay during the Tropical Zone has a large possibility of mode UP; if a delay occurs in the first Gameplay, mode UP is Confirmed.
Delay occurrence rate during tropical zone (%) | ||
---|---|---|
Current mode | When Mode shifted | When not in Mode shift |
Special mode | 50.0 | 50.0 |
Chance mode | 0.9 | |
Normal mode A | 2.7 | |
Normal mode B | ||
Normal mode C | ||
Low chance mode A | 62.5 | 0.9 |
Low chance mode B | ||
Low chance mode C |
Delay → Notification at 1st stop
Large delay → Confirmed for ordinary mode C or higher or special mode if Notice occurs at the first stop.
If there is no delay→announcement at the first stop, ordinary mode A is fixed.
Assignment of lagging seeds (%) (at the time of notification at the first stop) | |||
---|---|---|---|
Current mode | Small delay | Big delay | No delay |
Special mode | 50.0 | 50.0 | 50.0 |
Chance mode | |||
Normal mode A | 43.9 | 6.1 | |
Normal mode B | 50.0 | 50.0 | |
Normal mode C | |||
Low chance mode A | 100 | 100 | |
Low chance mode B | |||
Low chance mode C |
Reel Slip
During Pre bonus action, the control of Left reel changes and Slip occurs in 1/2 of the cases when Small combinations have not been combinated. if the Slip control is accompanied by Notice during frequent combinations, it is highly likely that the game was in the Pre bonus action.
In ordinary mode, aim a Red seven on the top line of the Left reel below the frame or the top line, and when the Red seven slides to the bottom of the frame and a small combinations are missed, the game is most probably a Pre bonus action.
Slip occurrence rate (%) | |||
---|---|---|---|
Reel Control | During Pre bonus action | With stock | Without stock |
Normal control | 50.0 | 96.9 | 100 |
Slip control | 25.0 | 2.7 | 2.7 |
Slip + Bonus Symbols Tempai Control | 25.0 | 0.4 | 0.4 |
Crush freeze on reel
Confirmed Big Bonus.
Information
Penalty
None in particular
(C)OLYMPIA